IMAGINiT Technologies has presented industry bogs for architecture, civil, manufacturing, industrial design and visualisation.
Architectural solutions blog
Topics include architectural industry insight featuring Autodesk architectural software, including AutoCAD, Revit, and Architectural Desktop.
Daniel Hughes has over nine years of practical experience in architecture and was an Autodesk Dealership owner for 15 years.
He has knowledge in every version of AutoCAD since R1.x and has in-depth knowledge of the processes and needs of architectural firms and a long history with the Autodesk architectural products.
Daniel Hughes was a consultant to Autodesk's AutoCAD release 14 Development Team and a Network Engineer for Autodesk products-Network Versions / Network OS Windows NT/2000.
He has sold and supported AutoCAD architectural solutions to architectural firms, A/E firms, contractors, residential homebuilders and facility planning-engineering departments and is a Certified Instructor within the WI Vocational Technical College System for five different AutoCAD courses on eight campuses.
Civil solutions blog
Topics include civil engineering industry insight featuring Autodesk civil engineering software, including AutoCAD, Land Desktop, and Civil 3D.
Doug Benoit is a professional engineer, licensed in the State of Minnesota and Wisconsin. He understands the needs of today's engineering and civil/surveying firms as a result of his extensive experience with Autodesk's civil/survey applications.
Doug Benoit is an Autodesk Implementation Certified Expert for Autodesk Civil 3D, and Autodesk certified for AutoCAD and Autodesk Land Desktop. He's been a good resource for consulting, implementation, software training and technical support assistance.
Manufacturing solutions blog
Topics include manufacturing industry insight featuring Autodesk manufacturing software, including AutoCAD and Autodesk Inventor.
Caleb Funk began his career as a professional CAD instructor after a short stint as a production draftsman. Caleb Funk has 10+ yrs CAD experience starting with AutoCAD R12. He enjoys sharing his knowledge of drafting and solid modelling best practices and is well known for his versatility and extensive knowledge of CAD software.
He is a Solid Modelling expert, MicroStation Certified Instructor and has Authored MicroStation courseware for the Florida Department of Transportation. Caleb is PSE and ATC Certified in AutoCAD, AutoCAD Mechanical, AutoCAD Electrical, and Autodesk Inventor.
Industrial design solutions blog
Topics feature Autodesk industrial design software, including Autodesk AliasStudio, ImageStudio, PortfolioWall, and Autodesk Showcase.
Shad Hardy is currently the industrial design business development manager for IMAGINiT Technologies. His background includes working for Alias as a project manager to global automotive OEMs. At Ford, Shad Hardy was as an Alias modeller on such projects as the new Ford Escape and Mercury Mariner.
Early on in Shad Hardy’s career, he worked at General Motors in the prestigious Cadillac design studio as well as the Pontiac and Saturn studios modelling show car and production exteriors and interiors using Alias AutoStudio. Shad Hardy got his start at Arctic Cat right out of art school designing snowmobiles and ATVs.
Shad Hardy has a son named Sawyer who most say is his mini me. Amy, his wife is the support behind his hectic schedule.
Visualisation solutions blog
Topics include entertainment and design visualisation industry insight featuring Autodesk visualisation software, including Autodesk 3ds Max and Autodesk VIZ.
Mark Gerhard serves as an Autodesk webboard forum assistant for the 3ds Max forums. He has seventeen years experience with 3D Studio and 3ds Max products and was a application engineer at Autodesk dedicated to the multimedia products.
Mark Gerhard has taught 3D modelling and animation at various colleges and universities and was a 3D Studio instructor training most of the original dealer channel and educators around the world, including Ted Boardman. Along with all his experience Mark Gerhard was the Autodesk lead writer for 3ds Max versions 3-6 tutorials and served as technical editor on numerous books regarding 3D Studio.